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C&C: Reloaded 1.3

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Another C&C:Reloaded anniversary and as I commented in FaceBook few days ago here we have the "1.3" release instead of the "1.5" due the lack of free time. So no Tiberian Sun GDI campaign & other features I wanted include on the next major release of C&C:Reloaded (these new additions will have to wait for the previously mentioned "1.5" release). In addition, I also published the download links of the RA2 video pack and theme packs with its own installer in the main download page of the C&C:R website. After the installation go to the Addons tab and enable them.

 

The changelog isn't as big as the 1.0 release but I hope the AI is to your liking :-)

If you want improve the AI please do your feedback in this forum topic:

http://forums.revora...avior-feedback/

 

If somebody is interested to read the full changelog, please visit here:
http://forums.revora...tures-changelog

Download links:
http://www.moddb.com...oaded/downloads
http://reloaded.cncg...downloads&t=001


Instructions:
0
º) Disable mod (if it was installed & enabled)

1º) Install
2º) Run the C&C:R Mod Manager
3º) Enable mod
4º) Play (& enjoy)


Uninstall instructions:
1º) Run the C&C:R Mod Manager
2º) Disable mod
3º) Remove the C&C:Reloaded folder manually
4º) (optional) Remove the Desktop icon if you created it.


For any problem please visit the OFFICIAL C&C:Reloaded forum:
http://forums.revora.net/forum/76-cc-reloaded/

Posted by at July 7, 2013
Comments: 1 :: View Comments




December update

Lack of updates, I know, the reason is related to a map :closedeyes:

After spending some weeks finding the reason of a strange bug related to tunnels in a GDI mission finally I got some divine inspiration and fixed it. I didn't ignore the bug & continued with other missions because it was produced by me after changing some parts of the mission 3 (Secure the UFO crash site) and the same parts should be changed in the mission 4 ("Defend the UFO crash site")... I'm happy to know that it was a FA2 map editor bug and not my lack of knowledge :rolleyes:

Moreover, just for demo, here can be watched the first GDI mission:

Easy mission, is more to present the product than anything else. Fortunatelly GDI has a lot of sub-missions that will increase significally the number of playable single player missions in C&C:Reloaded (currently 53 from the original games in the 1.0 release).

If I don't publish anything new in december... I wish you Merry Christmas!
Posted by at December 14, 2012
Comments: 1 :: View Comments




June 2012, Updates summary

I added some new screenshots in-game of the current state of the mod at modDB. As I said previously I have been working fixing TS graphics & possible bugs I could find in YR/RA2/TS missions (Nod only in this release) for the v1.0 of C&C:Reloaded.

There are those images I mentioned before:


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In addition: If you want help me with the Mod Launcher testing I'm preparing for the 1.0 release I left a copy of the old v0.98 release of this mod packed with this program in this forum topic, feedback would be necessary to polish any possible bug I couldn't notice.

Soon more news... ;-)
Posted by at June 15, 2012
Comments: 5 :: View Comments




New mod update (v0.99b2)

Has been released a new C&C:Reloaded updated, the 0.99b2 & now can be downloaded from the Mod Manager. In the next hours will update the Downloads section of the website with the zip versions (the 0.99b2 update & full download of C&C:R).

The updated changelog can be readed from here.
Because was released a Mod Manager version yesterday & you will not be able to download the new mod update until you get the new MM update, (in the Mod Manager tool will show the download URL of the new MM version & you can download the program from the downloads section of the website).
Posted by at July 18, 2005
Comments: 11 :: View Comments