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C&C: Reloaded 1.3

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Another C&C:Reloaded anniversary and as I commented in FaceBook few days ago here we have the "1.3" release instead of the "1.5" due the lack of free time. So no Tiberian Sun GDI campaign & other features I wanted include on the next major release of C&C:Reloaded (these new additions will have to wait for the previously mentioned "1.5" release). In addition, I also published the download links of the RA2 video pack and theme packs with its own installer in the main download page of the C&C:R website. After the installation go to the Addons tab and enable them.

 

The changelog isn't as big as the 1.0 release but I hope the AI is to your liking :-)

If you want improve the AI please do your feedback in this forum topic:

http://forums.revora...avior-feedback/

 

If somebody is interested to read the full changelog, please visit here:
http://forums.revora...tures-changelog

Download links:
http://www.moddb.com...oaded/downloads
http://reloaded.cncg...downloads&t=001


Instructions:
0
º) Disable mod (if it was installed & enabled)

1º) Install
2º) Run the C&C:R Mod Manager
3º) Enable mod
4º) Play (& enjoy)


Uninstall instructions:
1º) Run the C&C:R Mod Manager
2º) Disable mod
3º) Remove the C&C:Reloaded folder manually
4º) (optional) Remove the Desktop icon if you created it.


For any problem please visit the OFFICIAL C&C:Reloaded forum:
http://forums.revora.net/forum/76-cc-reloaded/

Posted by FS-21 at July 7, 2013
Comments: 1 :: View Comments




C&C: Reloaded 1.0

Posted Image
First of all, thanks for waiting these 7 years until this new release of C&C:Reloaded.

I have been working the last few years to complete this new release & this is the final product of hard work. July 7 of 2012 is the 7º anniversary of the first public release, in 2005 and to celebrate it I released this new mod version in that special date (as always with delays :-P ). Moreover, I have planned what new features will come next, like finish the TS GDI campaign & the Firestorm campaigns (& more maps, more TS graphic improvements etc.
I hope you can enjoy it! :-)

Because the changelog is too long I'll list the main features:
- Restored Yuri's Revenge, Red Alert 2 and Nod's Tiberian Sun single player campaigns (53 selectable missions in total from these C&C games but with extra AI code on each single player campaign from skirmish game mode to increase a bit the difficulty).
- AI of each side has been re-designed from scratch.
- Added CnCNet support. Now you can play online with other people from the "Network" (LAN) button. You can know how many players are online in the LAN lobby without running the game watching the stats from cncnet.org.
- More TS graphics have been improved since the last public release.
- 11 new detailed multiplayer maps (TS maps).
- Dozens of additions/fixes.

If somebody is interested to read the full changelog, please visit here:
http://forums.revora...tures-changelog

Download links:
http://www.moddb.com...oaded/downloads
http://reloaded.cncg...downloads&t=001

For advanced users:
md5:
122b339be5028c7fbac0801a71c1fb73

Instructions:
1º) Install
2º) Run the C&C:R Mod Manager
3º) Enable mod
4º) Play (& enjoy)


To Uninstall the mod:
1º) Run the C&C:R Mod Manager
2º) Disable mod
3º) Remove the C&C:Reloaded folder manually
4º) (optional) Remove the Desktop icon if you created it.


For any problem please visit the OFFICIAL C&C:Reloaded forum:
http://forums.revora...76-cc-reloaded/
Posted by FS-21 at July 8, 2012
Comments: 1 :: View Comments




Development report

Hi again!

For who not visit the forum I'm going to do a small resum to justify the lack of news in the website:
- Features freeze since months, including AI (except 2 features that will be added/changed if Ares 0.2 will have it, related to "thiefs" & "carryall").
- Fixed YR campaigns & converted RA2 campaigns.
- Converting TS campaigns (still under development). Having the "infrastructure" I asked me: "Why not now?", unlike RA2 missions here I have a lot of "small details" that I need to fix & in addition FinalSun map editor didn't help me to know what speech "number" is what "xx-xxxxxx" file, etc...

You can do numbers of how much missions could have the 1.0 release.

http://www.youtube.com/watch?v=kLq-M-y145U

In the worst case, always I can stop the development, hide unfinished TS campaigns, release the v1.0 with only YR & RA2 missions & re-enable them again in a future update when I finish those missions.
Of couse when I say TS I'm not forgeting FS missions but for now the priority are the original from TS.
Unlike RA2 or YR missions the TS missions will be "blessed" with some AI scripts from skirmish because you should remember that AI was a "bit" brain-dead in TS missions, but well, that's another history...

For more news, as always, in the development forum.

Note: sorry if I forgot to mention other changes since the last development report but I think that these are the most visible :p
Posted by FS-21 at October 17, 2011
Comments: 8 :: View Comments




New mod update (v0.99b2)

Has been released a new C&C:Reloaded updated, the 0.99b2 & now can be downloaded from the Mod Manager. In the next hours will update the Downloads section of the website with the zip versions (the 0.99b2 update & full download of C&C:R).

The updated changelog can be readed from here.
Because was released a Mod Manager version yesterday & you will not be able to download the new mod update until you get the new MM update, (in the Mod Manager tool will show the download URL of the new MM version & you can download the program from the downloads section of the website).
Posted by FS-21 at July 18, 2005
Comments: 11 :: View Comments