 |
Chrono Prison |
| Strength |
345 |
| Armor type |
light |
| Speed |
3 |
| Money cost |
2200 |
It utilizes state-of-the-art chrono technology to capture vehicles (or infantry), sucking it into a containment sphere, sending the captured unit(s) into a loop-hole in time. |
| Prerequisites |
| nº 1 | Allied Weapons factory |
| nº 2 | Allied Tech Center |